Two children wake up in the middle of the night to find their father is missing, and all the windows and doors in their home have vanished. To cope with the strange situation, the two bring pillows and blankets to the living room and settle into a quiet slumber party situation. They play well-worn videotapes of cartoons to fill the silence of the house and distract from the frightening and inexplicable situation. All the while in the hopes that eventually some grown-ups will come to rescue them. However, after a while it becomes clear that something is watching over them.
“The horrors of SKINAMARINK are in its ability to transport you back to your childhood home and then leave you there. Unattended, abandoned, and lost.” ––Josh Korngut, Dread Central “With visuals that combine David Lynch’s low-fi style from INLAND EMPIRE with the aesthetic of dusty ‘70s family movies pulled from the attic, it’s a claustrophobic hallucination that blends the scariest ideas from childhood into a dreamy, dreadful experience.” —William Earl, Variety “Ball transports audiences back to those unmistakable waking nightmares of wandering around households while mommies and daddies slumber, hearing floorboards creak, and walls squeak as heat and cold expand architecture…. SKINAMARINK is an experience of warped mundanity, dreary moods, and repressed paranoias most prevalent in our youths, which Ball recreates with alarming intimacy. We often seek comfort in feeling like kids again, but in this case, Ball presents a monkey's paw solution brimming with supreme juvenile terrorization.“ ––Matt Donato, Slash Film